Introduction to the name of the protagonist
Chapter 7 Introduction to the names of the protagonist's paths
"Fool's Path" Sequence 9~Sequence 0:
Fortune teller, clown, magician, faceless man, secret puppet master, trickster, ancient scholar, miracle worker, secret attendant, fool.
"Error Path" Sequence 9~Sequence 0:
Thief, fraudster, decryption scholar, fire thief, dream thief, parasite, deception mentor, fate horse, time worm, error.
"Gate Path" Sequence 9~Sequence 0:
Apprentice, magician, astrologer, recorder, traveler, secret master, wanderer, planeswalker, star key, gate.
Lord of Mysteries (old days):
Promotion conditions: "Source Castle"
+"Fool"+"Error"+"Gate" three uniqueness
+1 "Secret Attendant" extraordinary characteristic
+1 "Time Worm" extraordinary characteristic
+1 "Star Key" extraordinary characteristic.












