Chapter 1683 A New Model!
Ye Chuyun glanced at it and shook her head.
The most useful double scrolls are extremely expensive and out of stock. Other items either have limited effects or are still too expensive for him, making them not cost-effective.
"I already know about the points-boosting items, but I don't need to buy them for now," Ye Chuyun said to the guiding spirit.
"Okay, visitor. Please feel free to call me if you require any other services." The guiding spirit blinked politely but did not fly away immediately, seemingly waiting for Ye Chuyun's potential large purchase.
Ye Chuyun ignored it and, holding the newly acquired "Detailed Explanation of Basic Points Acquisition Efficiency," scanned the hall with his eyes and quickly found a relatively quiet corner.
He sat cross-legged and immersed himself in the book in his hands.
There's no need to turn the pages of the book; when he concentrates, a vast amount of illustrated information floods directly into his consciousness.
Overview of the Golden Temple Points Acquisition System
Core principle: Points are the cornerstone of all activities within the temple, and the ways to obtain them revolve around two core aspects: trials and exploration.
Part One: The Trial Grounds
These are the three modes that Ye Chuyun just experienced: [Challenge Level], [Tower Defense Level], and [Time Limit Level].
Positioning: The main way for newcomers to adapt, steadily acquire basic points, and hone basic combat skills.
Efficiency assessment: Stable but limited. For the vast majority of trial participants, this is the starting point for accumulating their first pot of gold and becoming familiar with the rules of temple combat.
At maximum efficiency, the points earned in a single run can range from several thousand to hundreds of thousands, depending heavily on individual skill, talent, and mode selection.
Key tip: Achieving an S-rank or higher rating for the first time in any basic mode will grant you privileges such as "cooldown reduction," slightly improving the efficiency of repeated farming.
Part Two: Advanced Trials
When the trial participants accumulate a certain number of points, new point-earning scenarios will be unlocked, which is the key to accumulating points quickly.
Unlock conditions and scene introduction:
[Raging Abyss] (Unlock threshold: 1000000 accumulated points)
Scene Description: An endless abyss where the laws are chaotic. Various "Abyss Treasure Chests", "Energy Crystals", or wandering "Abyss Lords" will periodically spawn in the scene.
How to earn points:
Opening treasure chests/collecting crystals: Directly obtain a large number of points. The quality of the treasure chest determines the amount of points, ranging from tens of thousands to millions. However, the opening process may trigger guardian monsters or environmental disasters.
Defeating the Abyss Lord guarantees a high drop rate of points and rare materials, but its strength is extremely formidable, usually requiring a team or top-tier solo combat power.
Features: High volatility in returns, requiring both luck and skill, with the possibility of finding bargains, but also accompanied by extremely high risks.
Efficiency Assessment: Far superior to the three modes of the basic trial. A successful abyss exploration can routinely yield hundreds of thousands or even millions of points, making it one of the main active areas for powerhouses with millions of points or more.
【Illusion Maze】(Unlock threshold: Accumulated points 5000000)
Scene Description: A giant maze with a randomly changing internal structure, full of illusions and traps. The maze route, room contents, and treasure locations are reset every time you enter.
How to earn points:
Explore the rooms: Each room may contain point orbs, small treasure chests, and special event reward points.
Defeat the maze guards: Monsters that protect specific areas or treasures, and they drop more points than ordinary monsters.
Find and activate the maze core: Each maze contains a hidden core. Activating it will grant you a huge points reward and end the maze exploration early.
Special Rule Illusion Buff: When inside the Illusion Maze, you automatically gain a constant buff status, granting an additional 100% to all points gained through all means. This effect can be stacked with other point-boosting items.
Probability of drops: Rare rooms in the maze have a chance to spawn temporary score boosting items, such as "Triple Score Scroll (30 minutes)" and "Lucky Compass".
Features: It is highly exploratory and random, requiring a high level of insight, puzzle-solving ability, and luck. The double points rule makes it one of the theoretical ceiling areas for point acquisition efficiency.
Efficiency assessment: Extremely high, but extremely unstable.
A successful maze exploration, combined with the double reward rule, can easily yield millions of points, which is also a major source of points-boosting items.
[Eternal Trial Tower] (Unlock requirements: First-time completion of any mode in the Basic Trial Arena with an S-rank rating + accumulated points of 10000000)
Scene description: A colossal tower with an unknown number of floors, each floor a challenging space that may involve various forms of combat, puzzle-solving, survival, racing, etc.
How to earn points:
Floor completion rewards: For each floor successfully completed, you will receive a fixed number of points corresponding to that floor. The higher the floor, the richer the rewards, increasing exponentially.
Accumulated and inherited points: This is the most attractive rule of the Eternal Trial Tower. Each time a trial participant challenges the Trial Tower, they can start from their highest historical cleared level. After clearing a level, the points earned will be the cumulative reward for the number of levels cleared in this challenge.
For example, if your highest historical clear level is 10, and your next challenge starts from level 11, and you successfully clear up to level 15, then at the end of the challenge, you will receive the accumulated clear points for all 5 levels from level 11 to level 15. This means that as your strength improves, each challenge of the Trial Tower could be a huge leap in points earned.
Additional ranking rewards: The Trial Tower features a global leaderboard that ranks players based on the number of floors cleared, and regularly awards massive bonus points.
Features: It demands the highest level of comprehensive strength, and its rules encourage continuous self-improvement.
Efficiency assessment: The fastest way for top players to gain points, bar none.
Part Three: Other Miscellaneous Approaches
Hidden quests/events: Hidden quests may be randomly triggered in various areas of the temple. Completing them will reward you with points. They are usually one-time events, but the rewards are considerable.
Trading and Investment: Utilizing market information to buy low and sell high scarce goods, but requires capital and carries risks.
Achievement System: Achieving certain conditions (such as consecutive S-rank ratings, a certain number of monster kills, etc.) will grant a one-time achievement points reward.
The contents of the book end here. The information is detailed and the logic is clear, which can be considered to have completely resolved Ye Chuyun's doubts.
"So that's how it is. No wonder those people have such terrifying points," Ye Chuyun breathed a sigh of relief.
Simply grinding through the basic trial arena is like fighting monsters in the starting village; it might provide enough to get by, but getting rich is as difficult as climbing to the sky.
The real money-printing machines are those advanced modes that require a threshold to unlock.
Ye Chuyun quickly sorted out her thoughts, "I currently have 240,000 points, which is about 760,000 short of the one million threshold to unlock [Raging Abyss]. It seems I can only continue to grind through the time-limited levels."
"Let's accumulate a million points first."












